ABOUT THE GAME
Once upon a time strategy games actually were easy to get into and fun to play for everyone. An intuitive and clear set of rules and an appealing storyline helped titles such as “Advance Wars”, “Battle Isle” or “Military Madness” to acquire a legendary reputation amongst all gamers. Over the course of the last decade turn, based strategy games on PC have turned into complex monsters through the bigger-better-more philosophy, causing strategy titles to become more and more a niche phenomenon for a very hardcore audience. Future Wars – developed by one of the leading German studios and the creators of Drakensang – takes turn-based strategy gaming away from the micromanagement overkill, reopening it for a wider audience.
A modern 3D engine, the proven rock-paper-scissors principle surrounded by an enthralling plot and challenging gameplay create an easy to grasp but hard to master strategy game experience on PC which was until know only known to the console gamers, opening the game for newcomers while appealing to the hardcore gamer just the same.
Modern 3D graphics & proven gameplay embedded in an enthralling plot
Infinite modding possibilities through open data structure, open scripts and editor
Novel and unique game modes such as AI vs. AI or play-by-mail
Rock-paper-scissors principle makes Future Wars easy to learn but hard to master
CPU: Pentium D 3.0 GHZ or capable processors
Computer Memory: 1GB RAM
Graphics Card: AMD Radeon X1600XT or capable graphics adapter with Shader-Model 2.0
Disk Space: 500 MB
Windows: XP w. SP3, Vista