Voxel Sculpt is yet another (DLC) in Axis Game Factory’s AGFPRO line of products, geared to allow users the ability to rapidly create game levels and maps in real-time without having to program, model or animate. Voxel Sculpt empowers users the ability to create unique and custom worlds one voxel at a time. By adding or subtracting voxels, users can create bridges, tunnels, caves, floating platforms, buildings and assets using soft or hard-edged voxels, any size, and with any texture for limitless possibilities.
What is a VOXEL???
Voxel is short for volume pixel, the smallest distinguishable box-shaped part of a three-dimensional image. Voxel Sculpt empowers users the ability to create unique and custom worlds one voxel at a time. By adding or subtracting voxels, users can create bridges, tunnels, caves, floating platforms, buildings and assets using soft or hard-edged voxels, any size, and with any texture for limitless possibilities.
AGFPRO’s Voxel Sculpt works with ALL of the DLC’s – Fantasy, Zombie, Drone, BattleMat and Premium – is compatible with Unity 5.0 and will work with all future DLC releases as well.
Key Features include:
- Allow users to add voxel assets to their maps in the same manner that AGF allows them to add any other assets through the warehouse
- Auto generate voxel terrains on the fly with a simple to use interface
- All additions to the voxel shapes use all the same “tool-tip” transform and placement and snapping tools
- Users are able to duplicate and transform these voxel assets as needed after the Voxel asset is created
- Select from many primitive shapes
- Users are able to create their own texture combinations as they like, from the terrain textures that are already available in AGFPRO
- Custom Images can be loaded for use with voxels
- Saving, Importing and sharing of voxel assets with other AGF users
- All AGFPRO DLC will support Voxel Sculpt asset types
- Voxels are destructible
Notice: The main application, AGFPRO 3.0 is required to use Voxel Sculpt DLC.