Death Stranding: Director’s Cut on PC: What to Expect?
The post-apocalyptic world of Death Stranding calls you back one more time. But what does this PC action game has to offer to new and returning players? The answer lies here.
When Death Stranding was first announced, gamers looked forward to the game with anticipation. It was even nominated by Golden Joystick Awards in the category “Most Wanted Game”. Now, nearly 2 years later after its release on PC, Death Stranding: Director’s Cut PC is here to make you relieve the experience, with differences.
One thing is for sure, you still play the apocalyptic postman Sam who must brave a world utterly transformed by the Death Stranding, a cataclysmic event that annihilated the barrier between life and death. But still, one question remains, is it worth going back to post-apocalyptic America to deliver supply cargos while coping with a deep sense of isolation and loneliness? What are the differences from the original game and what does it have to offer to new and existing players?
Everything We Know So Far
Death Stranding: Director’s Cut release date for PlayStation 5 was back in September 2021 and now, the PC game will arrive on Steam on March 30. The good news is, the owners of the original PC version will be able to upgrade to the extended version for €10.
Even though the title is Death Stranding: Director’s Cut, Hideo Kojima, director of Death Stranding, has stated that chooses to refer to it as “Director’s Plus”. Why? Because the content is new and wasn’t cut from the original version and includes new bits and pieces that will give extra gameplay to players. But what is so good about the Director’s Cut and what can new players expect from it? For those who have already played it, why is it worth coming back one more time? Here are the biggest Death Stranding: Director’s Cut differences and upgrades that will make you want to dive back in!
What Makes the Director’s Cut Different From the Original Version?
Coming to PC on March 20, Death Stranding: Director’s Cut is the definitive Death Stranding experience and no doubt, the performance boosts are one of the reasons behind this elevated experience. The Director’s Cut is one of the first games to incorporate the new Intel XeSS graphics technology which will provide players with improved performance and allow them to explore the unique environments of Death Stranding in high graphical detail. You can also expect ultrawide monitor support, higher frame rates, and a photo mode.
Monster Energy Drink Is No More
Hideo Kojima’s works are known for product placement and Death Stranding was no exception to this. However, it would appear that the catastrophic event Death Standing might have finally caught up with the Monster energy drinks because Sam’s favorite drink is gone. Now, to give him a boost to his stamina, there are more on-brand Bridges Energy drinks.
New Combat Options
Death Stranding is a game about delivering supply cargoes, so even though sometimes combat with MULEs, bandits, and terrorists is unavoidable, it still isn’t well known for its combat. In the original game, you could punch your way through your enemies, but in the Director’s Cut, a few more moves like dropkicks have been added that will make the gameplay more combat-heavy.
New Equippable Items
In Death Stranding, lethally disposing of MULEs can result in a voidout, an explosive annihilation event that can make an area completely inaccessible. That’s why neutralizing enemies are a great way to minimalize voidouts. Here is where the Maser Gun comes in. This newly added weapon fires a continuous electrical charge which immobilizes enemies in different ways.
Another new equipable item is the new Support Skeleton. This new exoskeleton is especially ideal for beginners because it’s the most all-round skeleton option that augments Sam’s abilities and strengths. Unlike the other exoskeletons, it’s solar-powered which makes it less likely for you to be stranded without power. While other skeletons specialize in each function, this skeleton provides an intermediate performance that will help you carry more cargo and give you a speed boost while sprinting.
Firing Range is a great facility that offers a range of simulations to test the new weapons such as the Maser Gun. The Firing Range is unlocked after the mission called Order No 14 and can be reached from any main distribution center. Here, you can jump into Drills which are objective-based trials to elevate your skills or take part in ranking events to improve your top score.
Replayable Boss Battles
One of the many new features coming includes the option to replay the boss battles that you have already completed. In the base game, you could replay Cliff’s Nightmares of War when you beat the game, but here, you can replay any of the big boss fights you want. What makes this feature more exciting is that you can submit your high scores based on the time it took to defeat the boss and the amount of damage you received during the fight to rank yourself against other players. Another great way to test your abilities!
Fragile Circuit and The Roaster
One of the most surprising and exciting additions to Death Stranding is definitely Fragile Circuit, a small series of time trials on a closed-off course. To unlock this racing mode, first, you need to complete Order No.35: Deliver the Prototype to K4 South Distribution Center. Afterwards, you can travel to the south of Timefall Farm where the Race Track is located. To build it, you need the collect the proper materials and once you’re done you’re good to go! There are a few different courses to test your driving abilities and also Ranked Races where you can compete against the holograms of other players. At the end of the race, the players with the best results earn special banners and medals.
While vehicles such as the Reverse Trike returns, there are also brand-new cars in the Director’s Cut that we can’t wait to get behind the wheel of. The new star of the game is the Roadster: a red, aerodynamically designed race car that looks like it may be the quickest vehicle in Death Stranding yet. While this car will perform extremely well on racetracks and national roads, it’s not very well suitable for driving on uneven roads.
Ruined Factory and New Missions
All the new content isn’t limited to new locations, vehicles, or items. There are also new story missions that will help uncover the mysteries surrounding the Ruined Factory. To access the Ruined Factory and all the new missions, you must get to the Distribution Center West of Capital Knot City in Chapter 2. Here, you will unlock Order No. 77, which is the first mission that will take you to the Ruined Factory and unlock a series of missions. One last warning before you go, you might need to get your stealth on since you’ll need to infiltrate the factory without being detected.
New Customization Options
Death Stranding always had a strong emphasis on customization and in the Director’s Cut, customization is even more important and better. You can choose from an array of colors to customize your suit, but there’s more. Sam’s backpack is also customizable, and you can change the color and even add patches to add a little bit more expression. One of the most helpful new additions is the stabilizer which can be added to the backpack to help Sam keep his balance better and glide across great distances. If you want to change the color of the BB pods, they can be customized in new ways as well.
New Buildable Structures
One of the key elements in Death Stranding is navigating through dangerous and rough terrain in an efficient way. Director’s Cut still retains that challenge but also provides new buildable structures to help Sam on his deliveries.
The first one is Cargo Catapult, a structure that lets you shoot your cargo across the map, towards its destination. Don’t worry, it comes with a parachute to minimize the risk of damaging the cargo to a minimum. The second one is the Jump Ramp which helps you jump across a small distance and environmental hazards while riding a vehicle. Next up, we have the Chiral Bridge that helps you traverse rough terrain on foot. These bridges may come in handy for smaller places but be careful, they disappear when it rains or snows.
Technically, Buddy Bots aren’t a new feature. They were in the original game and could be used to complete side orders that weren’t linked to the main story. But now, Buddy Bots are the perfect companion you never knew you needed. This bot that you can travel and interact with basically has two functions: It can carry cargo for you and follow you around or if you don’t feel like making the trip yourself, it can be put on autopilot, and you can ride it to the set destination.
Navigating through the rough terrains of Death Stranding to deliver cargos may be a real challenge but highways are here to help. Highways can be built across the map if you deposit a certain number of appropriate materials and make traveling much easier. However, there’s only one problem. In the original game, highways were missing from the snowy mountain region which is one of the roughest terrains in the game. In the Director’s Cut, roads can also be built in the mountains which means more successful deliveries. No more tumbling or sliding down!
So, these are some of the biggest changes to expect from the Director’s Cut, but not all of them. There are other newly added features like riding zip lines with a carrier attached or new route plannings at the beginning of the game. All these new elements will add more ways to explore the world, deliver cargos, and overcome threats. What do you think about the new features? Which one of these additional elements excites you the most? If you could add a new feature of your own, what would it be? Share your thoughts with us on our social media accounts and leave a comment down below!
Meanwhile, you can check our action PC games to find more games like Death Stranding. If you still don’t have the original game, get your PC game key from Voidu now before Death Stranding Director’s Cut upgrade releases.